Pierre-Igor Berthet – developer – technical artist

After training as a computer scientist, Pierre-Igor Berthet started working as a self-taught developer. Before joining Cie Gilles Jobin in 2020, he had the opportunity to work on game servers, project management, network security and the development of new features for mobile games with different collaborators. Berthet is a magician, and his work is as invisible as it is essential. His skills as a developer and technical artist allow him to develop the tools we need for our creations. He has participated in the development of Boom Cloud and is the one behind our network architecture. He has participated in La Comédie Virtuelle – live show (multiuser VR, 2020-21) and Cosmogony (live mocap, 2021).