RESET! Beasts and Demons (2024)

RESET! Beasts and Demons is a hybrid choreographic creation, both scenic and digital. Using a motion capture device placed on stage, the movements of three dancers in action are digitalised, virtually augmented and projected in real time onto screens placed behind them, at the back of the stage.

The dancers interact live and in real time with their digital multiples: avatars, virtual allegories, and abstract forms. The combined movements of the camera and the music are immersing the audience between the real and the virtual. Viewers are invited to take part in the performers’ digital explorations on stage, accompanied by their living virtual doubles as they evolve within fantastical, digitally created landscapes projected onto the screen.

RESET! Beasts and Demons explores the connections between virtual and real bodies, as well as the interval and the void as a signifying space. Digital image processing offers the possibility of exploring multiple layers of reality, playing with real time, deconstruction, latency and deferral, and challenging our perception of reality.

The first performances of RESET! Beasts and Demons took place at the ADC Pavilion from 23 to 27 January 2024. Finalized and optimized for touring, the second version of the piece was presented at the ADC Pavilion in January 2025 and at Tanzhaus Basel, as part of Art Basel, in June 2025.

Tour

2025
16-17
Jun
Reset! Beast and Demons - Tanzhaus Basel
Tanzhaus Basel
Horburgstrasse 105, Suisse
RESET! Beasts and Demons
10-11
Jan
RESET! Beasts and Demons - Pavillon ADC, Genève
Pavillon ADC - association pour la danse contemporaine, Suisse
RESET! Beasts and Demons
2024
23-27
Jan
RESET! Beasts and Demons - Pavillon ADC
Pavillon - Association pour la Danse Contemporaine, Suisse
RESET! Beasts and Demons

Credits

Artistic Director and Choreographer Gilles Jobin

Lead dance artist Susana Panadés Diaz

Dancers Maëlle Deral, Ivan Larson, Susana Panadés Diaz

Music Simone Aubert, POL

Unity developer and digital stage manager Adryan Barrilliet 

Motion Capture  Marthe Lepeltier

Motion Capture system and technical support  Qualisys Motion Capture Technology

Creative technologist Camilo De Martino

Technical artist Pedro Ribot

3D Artist – avatars Olga Konycheva

3D Artist – avatars Tristan Siodlak

3D Artists Mélanie Martin, Odran Jobin

Creatures : Creatures Bionic / Ace Ruele

Avatars rigs: Clovis Gay

3D Documentation  Mateo Jobin

Administration Gonzague Bochud

Production Cie Gilles Jobin – Studio44MocapLab— Geneva

Co-production Pavillon ADC Geneva

Acknowledgements Martin Holmberg, Mathias Bankay Jeff Thingvold

Support: Ville de Genève, République et Canton de Genève, Pro Helvetia, La Loterie Romande et la Fondation Ernst Göhner

Cie Gilles Jobin benefits from a cooperative support agreement for the period 2024-2026 from the city of Geneva, the Republic and Canton of Geneva, and Pro Helvetia – Swiss Arts Council.

Gilles Jobin is the recipient of the Swiss Dance Grand Prix 2015.